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Oculus only rendering content on left eye

Hey everyone, So I'm working on this project for Gear VR using Unity 5.0.0p2 with all the plugins up to date. Once I drag OVRCameraRig to my scene (ensured that there are no other cameras) and hit play everything works just fine. The issue is when I export it to Galaxy Note 4 and play the application. It looks like it's not rendering 2 eyes properly and when I get into the game I need to close my right eye to see the content as it should be. Of course this is not a good behavior but I don't know what's causing it. I already tried to create a project from scratch, re import my assets and try it all again with no positive results. Any help on this issue would by highly appreciated. Thanks in advance!

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